Cerebral

Conversion Funnel Redesign: Arrival to Checkout

Cerebral conversion funnel desktop
Role
Lead Product Designer
Duration
January 2026 – March 2026
Team
Growth

Cerebral is a digital mental health platform offering therapy and medication management. As the sole product designer embedded in the growth and marketing pillar, I owned the end-to-end UX of the top-of-funnel conversion experience, from landing page to checkout. My mandate was to design, test, and iterate on experiences that moved users through the funnel more effectively, working closely with a product manager, engineering, and marketing in a lean, fully remote team.

Despite strong site traffic, less than 1% of visitors were completing a purchase. The funnel was a one-size-fits-all experience that wasn't communicating value clearly, wasn't accounting for different user intents, and wasn't converting.


User research and quantitative data surfaced a consistent picture:

These weren't just UX problems, they were growth problems. And solving them required both qualitative insight (what are users telling us?) and quantitative discipline (what do the tests say?).

Opening context section

Sole product designer across the full conversion funnel. I worked in close partnership with the product manager and engineering team, and collaborated with marketing on landing page strategy and messaging alignment. I was responsible for:


1. Personalized funnel experiences by user type

I redesigned the funnel entry point to route users into tailored experiences based on their intent: high-intent therapy users ready to book, low-intent users who needed more guidance before committing, and medication-focused users who prioritized speed and appointment availability over clinician selection. Each path was designed to surface the right information at the right moment, reducing unnecessary friction for users who were ready, and providing reassurance for users who weren't.

Cerebral funnel flow diagram

2. Pre-signup intake questions

Working with the PM on a hypothesis that gathering service preference and context earlier would improve both personalization and conversion, I designed a set of pre-signup questions placed before account creation. This gave the funnel a more responsive, consultative feel and provided the product team with data to inform downstream decisions. The feature scaled to 100% of traffic.

3. Welcome screens and value interstitials

I designed a series of screens positioned at high drop-off moments in the flow to reinforce Cerebral's value proposition, particularly around what clients get for the price. These directly addressed the #1 exit reason identified in user research (price/value perception) and were designed to build confidence before users reached checkout.

4. Clinician selection pre-checkout

One of the larger bets: I designed an experience that surfaced therapist bios and availability before credit card capture. Research showed therapy clients were significantly more likely to convert when they could see who they'd be working with before committing. I designed the search, filter, and selection flow and created A/B test variants to validate the hypothesis.


Metric Before After
Arrival to Lead 3.4% 8.6%
Initiate Checkout → Convert 19% 29.3%

Arrival to lead increased by 153%. Checkout-to-conversion improved by over 10 percentage points. Both measured within the same period in March.


The most important design decision on this project wasn't a screen, it was pushing to segment users by intent before trying to optimize a single flow. The funnel's core problem wasn't visual or structural; it was that we were asking every user to take the same journey regardless of where they were mentally. Once we reframed the problem around user intent, the design decisions became clearer, the tests became more focused, and the results followed.

Working as the sole designer in a fast-paced, agile environment also meant learning to distinguish between what needed to be perfect and what needed to ship. That judgment, knowing when to push for craft and when to move, was as important as any individual design decision.